package com.ms.game.invitefriend.message;

import java.util.ArrayList;

public class SGetInviteCodeResponse {
	/**
	 * 一般邀請碼 
	 */
 	private ArrayList<InviteCodeData> inviteCodeDatas;
 	
 	/**
 	 * 總共數量
 	 */
 	private int totalNum;
 	
 	/**
 	 * 已使用數量
 	 */
 	private int usedNum;
 	
 	/**
 	 * 玩家類型
 	 */
 	private byte playerType;
	
	/**
	 * errorCode
	 */
 	private int errorCode;

	public ArrayList<InviteCodeData> getInviteCodeDatas() {
		return inviteCodeDatas;
	}

	public void setInviteCodeDatas(ArrayList<InviteCodeData> inviteCodeDatas) {
		this.inviteCodeDatas = inviteCodeDatas;
	}

	public int getTotalNum() {
		return totalNum;
	}

	public void setTotalNum(int totalNum) {
		this.totalNum = totalNum;
	}

	public int getUsedNum() {
		return usedNum;
	}

	public void setUsedNum(int usedNum) {
		this.usedNum = usedNum;
	}

	public byte getPlayerType() {
		return playerType;
	}

	public void setPlayerType(byte playerType) {
		this.playerType = playerType;
	}

	public int getErrorCode() {
		return errorCode;
	}

	public void setErrorCode(int errorCode) {
		this.errorCode = errorCode;
	}
}
